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CLASS :
FORM :
Public Class Form1
Inherits System.Windows.Forms.Form
Public bas As Boolean
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
Friend WithEvents cboanimation As System.Windows.Forms.ComboBox
Friend WithEvents Label1 As System.Windows.Forms.Label
Friend WithEvents Label2 As System.Windows.Forms.Label
Friend WithEvents cboloopanimation As System.Windows.Forms.ComboBox
Friend WithEvents Label3 As System.Windows.Forms.Label
Friend WithEvents txtspeech As System.Windows.Forms.TextBox
Friend WithEvents btnanimation As System.Windows.Forms.Button
Friend WithEvents btnloopanimation As System.Windows.Forms.Button
Friend WithEvents btnspeech As System.Windows.Forms.Button
Friend WithEvents Button1 As System.Windows.Forms.Button
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.cboanimation = New System.Windows.Forms.ComboBox()
Me.Label1 = New System.Windows.Forms.Label()
Me.Label2 = New System.Windows.Forms.Label()
Me.cboloopanimation = New System.Windows.Forms.ComboBox()
Me.Label3 = New System.Windows.Forms.Label()
Me.txtspeech = New System.Windows.Forms.TextBox()
Me.btnanimation = New System.Windows.Forms.Button()
Me.btnloopanimation = New System.Windows.Forms.Button()
Me.btnspeech = New System.Windows.Forms.Button()
Me.Button1 = New System.Windows.Forms.Button()
Me.SuspendLayout()
'
'cboanimation
'
Me.cboanimation.Items.AddRange(New Object() {"Acknowledge", "Alert", "Announce", "Blink", "Confused", "Congratulate", "Congratulate_2", "Decline", "DoMagic1", "DoMagic2", "DontRecognize", "Explain", "GestureDown", "GestureLeft", "GestureRight", "GestureUp", "GetAttention", "GetAttentionContinued", "GetAttentionReturn", "Greet", "Hide", "Idle1_1", "Idle1_2", "Idle1_3", "Idle1_4", "Idle2_1", "Idle2_2", "Idle3_1", "LookDown", "LookDownBlink", "LookDownReturn", "LookLeft", "LookLeftBlink", "LookLeftReturn", "LookRight", "LookRightBlink", "LookRightReturn", "LookUp", "LookUpBlink", "LookUpReturn", "MoveDown", "MoveLeft", "MoveRight", "MoveUp", "Pleased", "Process", "Read", "ReadContinued", "ReadReturn", "RestPose", "Sad", "Search", "Show", "StartListening", "StopListening", "Suggest", "Surprised", "Think", "Uncertain", "Wave", "Write", "WriteContinued", "WriteReturn"})
Me.cboanimation.Location = New System.Drawing.Point(88, 8)
Me.cboanimation.Name = "cboanimation"
Me.cboanimation.Size = New System.Drawing.Size(121, 21)
Me.cboanimation.TabIndex = 0
'
'Label1
'
Me.Label1.AutoSize = True
Me.Label1.Location = New System.Drawing.Point(0, 8)
Me.Label1.Name = "Label1"
Me.Label1.Size = New System.Drawing.Size(55, 13)
Me.Label1.TabIndex = 1
Me.Label1.Text = "Animation"
'
'Label2
'
Me.Label2.AutoSize = True
Me.Label2.Location = New System.Drawing.Point(0, 40)
Me.Label2.Name = "Label2"
Me.Label2.Size = New System.Drawing.Size(83, 13)
Me.Label2.TabIndex = 2
Me.Label2.Text = "Loop Animation"
'
'cboloopanimation
'
Me.cboloopanimation.Items.AddRange(New Object() {"Hearing_1", "Hearing_2", "Hearing_3", "Hearing_4", "Idle3_2", "Processing", "Reading", "Searching", "Thinking", "Writing"})
Me.cboloopanimation.Location = New System.Drawing.Point(88, 40)
Me.cboloopanimation.Name = "cboloopanimation"
Me.cboloopanimation.Size = New System.Drawing.Size(121, 21)
Me.cboloopanimation.TabIndex = 3
'
'Label3
'
Me.Label3.AutoSize = True
Me.Label3.Location = New System.Drawing.Point(0, 72)
Me.Label3.Name = "Label3"
Me.Label3.Size = New System.Drawing.Size(43, 13)
Me.Label3.TabIndex = 4
Me.Label3.Text = "Speech"
'
'txtspeech
'
Me.txtspeech.Location = New System.Drawing.Point(88, 72)
Me.txtspeech.Name = "txtspeech"
Me.txtspeech.Size = New System.Drawing.Size(120, 20)
Me.txtspeech.TabIndex = 5
Me.txtspeech.Text = ""
'
'btnanimation
'
Me.btnanimation.Location = New System.Drawing.Point(216, 8)
Me.btnanimation.Name = "btnanimation"
Me.btnanimation.TabIndex = 6
Me.btnanimation.Text = "Do"
'
'btnloopanimation
'
Me.btnloopanimation.Location = New System.Drawing.Point(216, 40)
Me.btnloopanimation.Name = "btnloopanimation"
Me.btnloopanimation.TabIndex = 7
Me.btnloopanimation.Text = "Do"
'
'btnspeech
'
Me.btnspeech.Location = New System.Drawing.Point(216, 72)
Me.btnspeech.Name = "btnspeech"
Me.btnspeech.TabIndex = 8
Me.btnspeech.Text = "Speak"
'
'Button1
'
Me.Button1.Location = New System.Drawing.Point(216, 104)
Me.Button1.Name = "Button1"
Me.Button1.TabIndex = 9
Me.Button1.Text = "Stop"
'
'Form1
'
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(304, 142)
Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.Button1, Me.btnspeech, Me.btnloopanimation, Me.btnanimation, Me.txtspeech, Me.Label3, Me.cboloopanimation, Me.Label2, Me.Label1, Me.cboanimation})
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow
Me.Name = "Form1"
Me.Text = "Bring Happiness to u."
Me.ResumeLayout(False)
End Sub
#End Region
Dim App As New AppPath()
Dim ANI As New clsAnimation()
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
cboanimation.SelectedIndex = 0
cboloopanimation.SelectedIndex = 0
ANI.loadAgent()
ANI.playAgent("GetAttentionContinued")
ANI.speakAgent("i love indonesia")
End Sub
Private Sub btnanimation_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnanimation.Click
ANI.playAgent(cboanimation.Text)
End Sub
Private Sub btnloopanimation_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnloopanimation.Click
ANI.stopPlay()
cboanimation.SelectedIndex = 1
cboloopanimation.SelectedIndex = 1
bas = True
ANI.loadAgent()
ANI.playAgent(cboanimation.Text)
'ANI.speakAgent(cboloopanimation.Text)
End Sub
Private Sub btnspeech_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnspeech.Click
ANI.speakAgent(txtspeech.Text)
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
ANI.stopPlay()
End Sub
End Class
Untuk mengetahui Ms Agent terlebih dahulu silahkan baca disini : MSDN
DOWNLOAD CONTOH PROJECT
CLASS :
Public Class clsAnimation
Dim App As New AppPath()
Private Shared Characther As AgentObjects.IAgentCtlCharacter
Private Shared agentController As New AgentObjects.Agent()
Public a As String
'Public bas As Boolean
Public Sub loadAgent()
On Error GoTo ErrMsg
a = "merlin.acs"
Dim iChar As String = ""
iChar = App.GetPath + a
With agentController
.Connected = True
.Characters.Load(a, iChar)
Characther = .Characters(a)
End With
Characther.Show()
Exit Sub
ErrMsg:
MsgBox(Err.Description)
End Sub
Public Sub playAgent(ByVal Action As String)
With Characther
.Play(Action)
End With
End Sub
Public Sub speakAgent(ByVal Sound As String)
With Characther
.Speak(Sound)
.SoundEffectsOn = True
End With
End Sub
Public Sub stopPlay()
With Characther
.Stop()
End With
End Sub
End Class
Dim App As New AppPath()
Private Shared Characther As AgentObjects.IAgentCtlCharacter
Private Shared agentController As New AgentObjects.Agent()
Public a As String
'Public bas As Boolean
Public Sub loadAgent()
On Error GoTo ErrMsg
a = "merlin.acs"
Dim iChar As String = ""
iChar = App.GetPath + a
With agentController
.Connected = True
.Characters.Load(a, iChar)
Characther = .Characters(a)
End With
Characther.Show()
Exit Sub
ErrMsg:
MsgBox(Err.Description)
End Sub
Public Sub playAgent(ByVal Action As String)
With Characther
.Play(Action)
End With
End Sub
Public Sub speakAgent(ByVal Sound As String)
With Characther
.Speak(Sound)
.SoundEffectsOn = True
End With
End Sub
Public Sub stopPlay()
With Characther
.Stop()
End With
End Sub
End Class
FORM :
Public Class Form1
Inherits System.Windows.Forms.Form
Public bas As Boolean
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
Friend WithEvents cboanimation As System.Windows.Forms.ComboBox
Friend WithEvents Label1 As System.Windows.Forms.Label
Friend WithEvents Label2 As System.Windows.Forms.Label
Friend WithEvents cboloopanimation As System.Windows.Forms.ComboBox
Friend WithEvents Label3 As System.Windows.Forms.Label
Friend WithEvents txtspeech As System.Windows.Forms.TextBox
Friend WithEvents btnanimation As System.Windows.Forms.Button
Friend WithEvents btnloopanimation As System.Windows.Forms.Button
Friend WithEvents btnspeech As System.Windows.Forms.Button
Friend WithEvents Button1 As System.Windows.Forms.Button
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
Me.cboanimation = New System.Windows.Forms.ComboBox()
Me.Label1 = New System.Windows.Forms.Label()
Me.Label2 = New System.Windows.Forms.Label()
Me.cboloopanimation = New System.Windows.Forms.ComboBox()
Me.Label3 = New System.Windows.Forms.Label()
Me.txtspeech = New System.Windows.Forms.TextBox()
Me.btnanimation = New System.Windows.Forms.Button()
Me.btnloopanimation = New System.Windows.Forms.Button()
Me.btnspeech = New System.Windows.Forms.Button()
Me.Button1 = New System.Windows.Forms.Button()
Me.SuspendLayout()
'
'cboanimation
'
Me.cboanimation.Items.AddRange(New Object() {"Acknowledge", "Alert", "Announce", "Blink", "Confused", "Congratulate", "Congratulate_2", "Decline", "DoMagic1", "DoMagic2", "DontRecognize", "Explain", "GestureDown", "GestureLeft", "GestureRight", "GestureUp", "GetAttention", "GetAttentionContinued", "GetAttentionReturn", "Greet", "Hide", "Idle1_1", "Idle1_2", "Idle1_3", "Idle1_4", "Idle2_1", "Idle2_2", "Idle3_1", "LookDown", "LookDownBlink", "LookDownReturn", "LookLeft", "LookLeftBlink", "LookLeftReturn", "LookRight", "LookRightBlink", "LookRightReturn", "LookUp", "LookUpBlink", "LookUpReturn", "MoveDown", "MoveLeft", "MoveRight", "MoveUp", "Pleased", "Process", "Read", "ReadContinued", "ReadReturn", "RestPose", "Sad", "Search", "Show", "StartListening", "StopListening", "Suggest", "Surprised", "Think", "Uncertain", "Wave", "Write", "WriteContinued", "WriteReturn"})
Me.cboanimation.Location = New System.Drawing.Point(88, 8)
Me.cboanimation.Name = "cboanimation"
Me.cboanimation.Size = New System.Drawing.Size(121, 21)
Me.cboanimation.TabIndex = 0
'
'Label1
'
Me.Label1.AutoSize = True
Me.Label1.Location = New System.Drawing.Point(0, 8)
Me.Label1.Name = "Label1"
Me.Label1.Size = New System.Drawing.Size(55, 13)
Me.Label1.TabIndex = 1
Me.Label1.Text = "Animation"
'
'Label2
'
Me.Label2.AutoSize = True
Me.Label2.Location = New System.Drawing.Point(0, 40)
Me.Label2.Name = "Label2"
Me.Label2.Size = New System.Drawing.Size(83, 13)
Me.Label2.TabIndex = 2
Me.Label2.Text = "Loop Animation"
'
'cboloopanimation
'
Me.cboloopanimation.Items.AddRange(New Object() {"Hearing_1", "Hearing_2", "Hearing_3", "Hearing_4", "Idle3_2", "Processing", "Reading", "Searching", "Thinking", "Writing"})
Me.cboloopanimation.Location = New System.Drawing.Point(88, 40)
Me.cboloopanimation.Name = "cboloopanimation"
Me.cboloopanimation.Size = New System.Drawing.Size(121, 21)
Me.cboloopanimation.TabIndex = 3
'
'Label3
'
Me.Label3.AutoSize = True
Me.Label3.Location = New System.Drawing.Point(0, 72)
Me.Label3.Name = "Label3"
Me.Label3.Size = New System.Drawing.Size(43, 13)
Me.Label3.TabIndex = 4
Me.Label3.Text = "Speech"
'
'txtspeech
'
Me.txtspeech.Location = New System.Drawing.Point(88, 72)
Me.txtspeech.Name = "txtspeech"
Me.txtspeech.Size = New System.Drawing.Size(120, 20)
Me.txtspeech.TabIndex = 5
Me.txtspeech.Text = ""
'
'btnanimation
'
Me.btnanimation.Location = New System.Drawing.Point(216, 8)
Me.btnanimation.Name = "btnanimation"
Me.btnanimation.TabIndex = 6
Me.btnanimation.Text = "Do"
'
'btnloopanimation
'
Me.btnloopanimation.Location = New System.Drawing.Point(216, 40)
Me.btnloopanimation.Name = "btnloopanimation"
Me.btnloopanimation.TabIndex = 7
Me.btnloopanimation.Text = "Do"
'
'btnspeech
'
Me.btnspeech.Location = New System.Drawing.Point(216, 72)
Me.btnspeech.Name = "btnspeech"
Me.btnspeech.TabIndex = 8
Me.btnspeech.Text = "Speak"
'
'Button1
'
Me.Button1.Location = New System.Drawing.Point(216, 104)
Me.Button1.Name = "Button1"
Me.Button1.TabIndex = 9
Me.Button1.Text = "Stop"
'
'Form1
'
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(304, 142)
Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.Button1, Me.btnspeech, Me.btnloopanimation, Me.btnanimation, Me.txtspeech, Me.Label3, Me.cboloopanimation, Me.Label2, Me.Label1, Me.cboanimation})
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow
Me.Name = "Form1"
Me.Text = "Bring Happiness to u."
Me.ResumeLayout(False)
End Sub
#End Region
Dim App As New AppPath()
Dim ANI As New clsAnimation()
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
cboanimation.SelectedIndex = 0
cboloopanimation.SelectedIndex = 0
ANI.loadAgent()
ANI.playAgent("GetAttentionContinued")
ANI.speakAgent("i love indonesia")
End Sub
Private Sub btnanimation_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnanimation.Click
ANI.playAgent(cboanimation.Text)
End Sub
Private Sub btnloopanimation_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnloopanimation.Click
ANI.stopPlay()
cboanimation.SelectedIndex = 1
cboloopanimation.SelectedIndex = 1
bas = True
ANI.loadAgent()
ANI.playAgent(cboanimation.Text)
'ANI.speakAgent(cboloopanimation.Text)
End Sub
Private Sub btnspeech_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnspeech.Click
ANI.speakAgent(txtspeech.Text)
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
ANI.stopPlay()
End Sub
End Class
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